
And finally, as you level up, you unlock new units and rewards for the various factions. I feel like all the game modes may be a bit overreaching for an EA game, but it gives you a sense of direction for what the devs want for the game. Speaking of vehicles, there is even an all-vehicle mode for up to 16 players (which is max in the game from what I can tell)! I checked it out on a 2v2 basis and had a great time! The other game modes are pretty standard, capturing control points, complete annihilation, and more. There are cover mechanics involved as well, so you get that extra bit of depth in the game. You spawn infantry and vehicles, and OMG THE VEHICLES, to do battle across the map. Germany, Russia, and the United States are available now. The game is in Early Access, so factions are limited now, but will become available as time goes on. The biggest caveat is probably if the faction you want to play costs money or not.

I’ve played 5+ hours of the multiplayer and haven’t hit a single thing asking for money. It’s free to play the multiplayer portion of the game, with the single player campaign and certain factions and other DLC available from $14.99 to $39.99 depending on what you want.


As the title says, Call to Arms is a Real Time Strategy game.
